Recently the Technical Board [made a decision to sunset Brainstorm](https://wiki.ubuntu.com/TechnicalBoard/TeamReports/13/May), the site we have been using for some time to capture a list of what folks would like to see fixed and improved in Ubuntu. Although the site has been in operation for quite some time, it had fallen into something of a state of disrepair. Not only was it looking rather decrepit and old, but the ideas highlighted there were not curated and rendered into the Ubuntu development process. Some time ago the Technical Board took a work item to try to solve this problem by regularly curating the most popular items in brainstorm with a commentary around technical feasibility, but the members of the TB unfortunately didn’t have time to fulfill this. As such, brainstorm turned into a big list of random ideas, ranging from the sublime to the ridiculous, and largely ignored by the Ubuntu development process.
Now, some folks have mused on the decision to sunset brainstorm and wondered if this is somehow a reflection on our community and our openness to ideas. I don’t think this is the case. While it is always important to build an environment where ideas are openly discussed and debated, ideas are free and relatively simply to come by, and the real challenge is converting that awesome vision in your head into something we can see and touch and deliver to others; this is not quite so free and simple. While Brainstorm provided a great place to capture the ideas, and we had no shortage of them, the challenge was connecting brainstorm to the people who were happy and willing to perform the work, and it didn’t really serve this purpose very well.
There were two problems with this. Firstly, picking up other people’s popular ideas is not how Open Source traditionally works. Open Source is built on a philosophy of *scratching your own itch*, traditionally fueled by programmers fixing their annoyances and building features and applications they want. Now, this is not to say a non-programmer can’t rally the community around their idea and build momentum around an implementation, but doing this requires significantly more effort than a fire and forget submission into brainstorm. In other words, just because an idea is popular doesn’t necessarily mean it is interesting enough for a developer to want to implement it. Secondly, brainstorm started to garner an unrealistic social expectation that popular ideas would be automatically added to the TODO list of prominent Ubuntu developers, which was never the case.
Today at UDS we had a discussion about these deficiencies in brainstorm in traversing the chasm between idea and implementation and Randall Ross had an interesting idea. With brainstorm retired we should re-focus the brainstorm URL and provide some guidance for tips and tricks for how to take an idea and rally support around it to develop an implementation. As an example, over the years I have discovered that taking an idea and building a well formed spec with detailed UI mock-ups and architectural diagrams, a detailed blueprint, regular meetings, and burndown charts, all significantly help to taking ideas from fiction to fandom. Equipping our community with the skills and tools to bring these ideas to fruition is a better use of our time.
So, the TL;DR of all of this is…brainstorm was a great idea at the time, but it didn’t effectively drive the most popular ideas in our community to fruition and delivery in Ubuntu. We want to help provide guidance and best practice to help our community be more successful in converting their ideas into development plans and getting people interested in participating.